2004-09-19

kittydesade: (la belle dame sans regrets)
2004-09-19 12:12 pm

(no subject)

Jesus christ fuck bananas. Do you know what time we got back from the Shadowrun game last night? No, of course you don't, I'll tell you. SIX FUCKING FORTY FIVE IN THE MORNING. That's what time we got back from the Shadowrun game.

Don't get me wrong, it was fun. For the most part. Except for the vindictive idiot and the highly short temptered trigger happy idiot getting into it for half the game while me and the bf's character were several hundred miles away. The one consoling factor while the GM was tied up with this was the fact that whatever happened with them we would still be alive.

There are almost more active NPCs in that game than there are PCs. And there are damn sure more active NPCs in the game that I'd rather talk to than PCs. This is a problem. People need to stop being idiots, Sam's patience only stretches so far.

Then again, we've also discovered that the people in the game are blathering idiots who talk too much around people they barely know. And the GM LIKES my character. I am innovative and clever and quick-thinking and I listen and I pay attention and I poke. And I say things like "this team needs a leader" and "there's something you're not telling us" that make the GM smile and nod at me. I like being one of the few clever people (PCs and NPCs) in the game. But you know what? No one listens to the Sorcerer. There are going to be alot of I told you sos later on.

Lu or Daniel or Kit Pryde or Mike or someone may wind up showing up too. This amuses the crap out of me.

Ugh. I'm going back to bed. Or at least trying to find something to eat. 6:45 in the morning. That's the only other bad thing about this game; it runs SO LATE. I guess that's what you get for playing in a game run by a musician.
kittydesade: (sister salvation)
2004-09-19 07:22 pm

(no subject)

Oh man. Oh man the fun of game last night. Once game actually started happening.

Essentially, it went in two parts. Firstly the bf and I got there, Sam and Jericho (the bf's character) split off from the group to go deliver a prisoner, and the rest of the group stayed aboard the sub.

And havoc ensued )

FINALLY everything resolves. Patch calls Jer on his cell phone, and we get to hear about what happened. Oh joy. We're in the airport, waiting for our transport out of there and doing all we can to control the situation. We also suffer an incursion of "ze Germans." You know, the ones Turkish was talking about? In this case they work for a dragon and are probably our enemies. What fun. I take their pictures, because I take everyone's pictures, and it's turning out to be damn useful. Did I mention Sam has a camera in his head?

I can already tell I'm going to be switching a lot between 'Sam' and 'I' for a while.

So. We get on the plane. We go to Paris, where the drop is supposed to take place. We go into Notre Dame (what a wonderful place for a package drop. whee!) after Jer pretends he's taking one person in to be faith-healed and I pretend I'm escorting a prisoner in for confession. We talk with the man, who calls himself 'Warlock', and enjoy some Sorcerous negotiations. I like Sorcerous negotiations. See, this is the kind of roleplay I LIKE. Flash of temper from the GM as people keep talking through the game. That was... interesting.

We agree to trade over the rest of the prisoners in four days' time at a city on the coast. That the GM not-so-subtly railroads us into, which turns out to be a Plot Point. Hee. There follows a dinner and several conversations in which Sam alternates between sitting and listening to everyone drop pounds and pounds of information all around him, and poking people. Mostly Warlock, since he's been on a ship with the rest of them for a while and sort of has their measure now. Warlock he pokes. About personal stuff. Which Warlock dodges, interestingly. There's also something about the whole thing between Warlock, an NPC, and another side character that makes Samael's instincts go 'soap opera!' Only not phrased that way, but you know what we mean. So every time he can interject a question between the others he asks "And what reasons do you have, Warlock? Money, love, power?" and if it's not money and it's not power... And on and on and on.

And then we stopped, 'cause it was 6 in the morning. And then a bunch of us went outside to talk, me, the bf, the bf's brother, and the GM. And we talked for a bit, and the bf basically went through a thing with the GM that was "I don't want to be left out of ANYTHING." And the GM going "Okay. I getcha." and smiling and nodding. And Sam must have still been riding me because I was just standing and listening and once broke in to look at the GM (and I can look him directl yin the eyes, gods he's short!) and say "We have to talk." And he nodded. And it was all very sorcerous.

Ohyeah. The other funny bit. As we were going to the meet with Warlock Sam was looking around the group, taking their measure, figuring out who was going to control the dynamics of the situation and how it was going to go. Patch was too flustered to control anything. Trig was too hyper. VI wasn't there. Jer might have, but that woud have been somewhat all right. Of the NPCs there was Julie, who it would also have been somewhat all right and fitting, Denise and Mitch, who didn't seem too inclined to put themselves forward.. and Warlock. So, in true Sorcerous form, he decides that if Warlock starts getting too much of the power in the situation (and of course this is as Samael defines power, which is slightly skewed) he's going to offer the information he has in exchange for... other favors. And in my head I watch him planning just how he's going to touch Warlock, and look at him. And considering this, as I said before, is the game with the homophobic brother... that just made me laugh. I'm not sure if the GM was figuring out what I was going to do or not. But it didn't come to that.

It's great fun. Samael's so... he is who he is. Just in Shadowrun. And no one else is familiar enough with him to worry about it. In fact, I'm not sure they're picking up on what he's doing. The GM is. Jer kind of is. But... It's all great fun. I can't wait till next game.